According to recent data from Microsoft, more and more people are taking advantage of cloud gaming services, revealing that its cloud-based platform has seen a staggering 1,800% increase in usage over the past year.
The stat was revealed in a community update video hosted by Kevin LaChapelle and Catherine Gluckstein of the Xbox Cloud Gaming team. True, the cloud platform has not been around for long – it was only launched in Australia last October – and is still rolling out globally, but it’s showing a decent adoption rate.
It is reasonable to suggest that several factors are behind the growth. For starters, anyone can play Fortnite for free using Xbox cloud gaming, which remains the only way for iOS users to play the popular multiplayer game after Epic Games’ ongoing showdown with Apple. Another aspect is the increased availability of Xbox Cloud Gaming on all devices. In addition to Xbox consoles and PC, you can stream games to mobiles and TVs – Samsung rolled out a native Xbox app in June.
Other talking points in the video included increased server capacity, more touch control customization for mobile devices, and the recent launch of Xbox Cloud Gaming for our New Zealand neighbors. There is also a feedback portal for making inquiries to the Xbox team, where people have already asked about buying games specifically for cloud use, and other options for changing the visual quality. Nothing was mentioned in the video about the “Keystone” streaming dongle in development, which recently received an official update from Microsoft.
As mentioned earlier, any increase in cloud gaming will seem significant due to the infancy of the technology. However, that hardly diminishes the impact he will have on the game in general. Like the shift from physical software to digital software, hardware is becoming less and less of a barrier to entry as companies like Microsoft encourage you to play how you want and where you want.
Read more gaming news on GadgetGuy.